
This will create a normal map with maximal detail and fidelity for all texture levels, without undesirable filter aliasing. For MIP-mapped normal maps, the NormalMap Filter should be used for preview only, and then the grayscale map exported via the DDS plugin with "Normal Map Settings." enabled. The filter UI provides a powerful 3D preview and a variety of filtering options. The NVIDIA Normal Map filter creates normal maps from grayscale height maps. Īdded Adobe Photoshop CS6 and 5.1 support.ĭDS export now supports PSDs with transparent layers, but without alpha channel.ĭDS export now supports manually added alpha channels.ĭXT5 export now supports volume textures.īug fix for using DDS plugin in Corel PaintShopPro.īug fix for mipster script that add unnecessary pixel.īug fix for exporting DXT1 that creates alpha channels and DXT1A that does not create alpha channel.īug fix in loading of cubemap with mipmaps.īug fix in loading cubemap when alpha map is black on the 6th face.īug fix in production, highest quality selection.

Filter has many options for Normal Map generation procedure and ability to preview the result in 3D View window.Download NVIDIA Plug-in for Adobe Photoshopįor Adobe Photoshop 5.0, 5.1, 6.0, 7.0, CS, CS2, CS3, CS4, CS5 and CS6.

In other words - not any raw image can be converted to quality normal map, and if you need one - it's may be better to process source image by hands. It works on Height2Normal algorithm, so source image must have darker parts representing the "deep" and lighter parts as elevations ( as the Bump Map does ). NormalMapFilter - filter for Photoshop that can convert any image to normal map.NVIDIA Plug-ins for Adobe Photoshop have two main components: Nvidia Normal Map Filter and DDS Plug-in 圆4 ( 64bit ) for Photoshop Bye-bye, x32, we will never see you again xD. Now hobbyists and professionals from all around the world can stop jumping from Photoshop 圆4 to x32 and reverse if they need to create Normal Maps.

At last! After couple of years of waiting, hope and prayers now we have NVIDIA Plug-ins for Adobe Photoshop updated to version 8.5 with support for CS4, CS5 and 圆4 platforms ( that's it, plug-in will work in 64bit versions of Photoshop ).
